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1. Starbase exploit addressed - in EVE Information Portal [original thread]
Well well well. How ironic that the people trying to dig graves for others ended up digging their own grave For future, there should be a name and shame for people guilty of this. Hall of Infamy -- Billion Isk Mission
- by Lord WarATron - at 2008.12.11 18:50:00
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2. EVE Online: Empyrean Age 1.1.1 Patch Deployment Discussion Thread - in EVE Information Portal [original thread]
Edited by: Lord WarATron on 26/09/2008 22:48:59 Originally by: Ishina Fel Originally by: Lord WarATron Will the new Auto-Move be setup to prevent Capitals from Auto-moving into a Cynojammed system? The patch notes themselve...
- by Lord WarATron - at 2008.09.26 22:48:00
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3. EVE Online: Empyrean Age 1.1.1 Patch Deployment Discussion Thread - in EVE Information Portal [original thread]
Will the new Auto-Move be setup to prevent Capitals from Auto-moving into a Cynojammed system? -- Billion Isk Mission
- by Lord WarATron - at 2008.09.26 20:59:00
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4. New Dev Blog: Serious Security - in EVE Information Portal [original thread]
Actually, its a good idea. Gankers can still gank. Nothing changes in that respect which is good. However, you can no longer Gank for almost free due to insurance. So I guess both sides have a Risk vs Reward now. -- Billion Isk Mission
- by Lord WarATron - at 2008.08.06 16:50:00
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5. Planned Ship Changes, a New Blog from Fendahl - in EVE Information Portal [original thread]
Edited by: Lord WarATron on 06/02/2008 12:23:47 Apoc can use an extra 1000mw grid, and 5 more cpu on top of existign change to be honest, unless you are planning on revising Tach fitting requirements. -- Billion Isk Mission
- by Lord WarATron - at 2008.02.06 12:23:00
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6. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Long Fang Originally by: Lord WarATron Originally by: Long Fang Originally by: Lord WarATron Originally by: Long Fang So all in all i now need another 5-7 mill SP to make my ships effective a...
- by Lord WarATron - at 2007.08.01 06:59:00
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7. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Long Fang Originally by: Lord WarATron Originally by: Long Fang So all in all i now need another 5-7 mill SP to make my ships effective again No you dont. You only need, 400-500k Missile skills for t2 ...
- by Lord WarATron - at 2007.07.31 22:31:00
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8. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Long Fang So all in all i now need another 5-7 mill SP to make my ships effective again No you dont. You only need, 400-500k Missile skills for t2 hams + supporting skills to be effective. Missiles are very easy to tr...
- by Lord WarATron - at 2007.07.31 22:21:00
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9. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Asterixm thanks a lot ccp i just finished heavy assault ship lvl5, now i can't fly sacrilege because i have 0 sp in missile great job Since you had the patience to train up HAC 5 - I am sure you have the patience to s...
- by Lord WarATron - at 2007.07.31 22:18:00
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10. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Neuts are the new nos, and nos is the anti-neut by the looks of things. Of course, cap boosters etc help both sides. I think its a very intresting change. -- Billion Isk Mission
- by Lord WarATron - at 2007.07.31 18:23:00
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11. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Capboosters + Neuts = the New Nos. -- Billion Isk Mission
- by Lord WarATron - at 2007.07.31 12:48:00
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12. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Era Mercatrix Excellent change! Nos/drone boats were ruining pvp, and curses being able to solo almost any non-passive tanked ship was definitely unbalanced. Great work ccp! As a curse pilot - I have to agree. Curse's...
- by Lord WarATron - at 2007.07.31 01:31:00
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13. Post Revelations 1.4.2 Patch Deployment Feedback Thread - in EVE Information Portal [original thread]
Cormack's Modified Reactor Control unit still incorrectly shows a powergrid bonus of 15% insted of 18.6% or 20%. Even basic faction Reactor control units give more than this bonus (e.g Dark blood/True ansha give 15.5%). It has been bug reported mo...
- by Lord WarATron - at 2007.04.25 15:47:00
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14. Extended Downtime, Tuesday 17 April, 1100 to 1300 GMT - in EVE Information Portal [original thread]
Edited by: Lord WarATron on 16/04/2007 13:52:07 Is there any server side bug fix's going to be happening? Just wondering if the bugged Cormack's Reactor Control Unit will be fixed to show the correct powergrid usage (already bug reported lon...
- by Lord WarATron - at 2007.04.16 13:55:00
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15. Revelations 1.4 Patch Feedback Thread - in EVE Information Portal [original thread]
Cormack's Modified Reactor Control Unit still incorrectly shows a 15% bonus insted of a 18.6% bonus. -- In Internet Explorer, You keep tabs on your browser. In Soviet Russia, browser keeps tabs on you
- by Lord WarATron - at 2007.03.22 10:14:00
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16. Bloggers #54, So my Agent called and has this "offer I can't refuse.." - in EVE Information Portal [original thread]
Originally by: Garr Anders Overal it sounds good, with it's little up and downs, but IMHO opinion you need a more interesting agro system for your NPCs. NPCs should: 1.) and most important, be able to switch targets 2.) re-act t...
- by Lord WarATron - at 2007.02.22 15:41:00
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17. Revelations 1.3.2 Patch to be deployed on Thursday, 8 February - in EVE Information Portal [original thread]
Is there any clarification on the Bugged Crimson Hand Complex Spawns? Is it going to be fixed or left as it is? --
- by Lord WarATron - at 2007.02.08 10:41:00
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